Projects Social Distancing
Built an Android App for seeing how many people were around in any given public area for better social distancing. We pulled live traffic streams in real time and processed them using Object Detection in Python, then combined this with data business activity data scraped from Google Maps. This data was then aggregated and pushed to a Google Firebase Database with real-time updates to be displayed in an interactive heatmap on our Android App. TOHacks 2020
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TetriJS
Work-In-Progress project to build a real-time multiplayer online tetris game in the browser using JavaScript and web sockets.
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GameRank
Won the Best Use of Google Cloud Award for constructing multiple convolutional neural network regression models in TensorFlow. The models predicted game attendance and point differential between teams for upcoming NBA and NFL games given user queries. UGAHacks 2020
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Finding the Market
Developed a business analysis application to help companies locate and understand their customer base. Pulled data from the Google Cloud and Capital One APIs; built visualizations using JS and D3.js; and served data to the front-end using a Flask server and Node.js. Hacklytics 2020
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On the Move
Built a web app to help people to find their new home. The app generates custom, interactive data visualizations and home location recommendations using Shiny in R and a machine learning clustering algorithm written using TensorFlow in Python. HackDuke 2019
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